Going further

Customisation

Try changing :

  • the cake minimal and maximal speed
  • the player speed
  • the number of cakes! The optimal playability I found was setting the player speed at 350 and the number of cakes to 10 ;)

Distribution

If you want to share your game with your friends, I recommend you have a look at the following wiki page. [https://love2d.org/wiki/Game_Distribution#Distribution_on_the_web] Right know, the recommended export are offline first, compilation to an mobile app or for the web is slightly more complex.

Discovering libraries

Libraries are snippets of code that format your way to write code in order to provide you common functionnalities. It's generally recommended to not re-invent the wheel, and there are a lots of functions we wrote that are actually handled by different libraries

  • Camera
    • gamera
  • Collision
    • HC
    • Box2D
  • Controls
    • Baton
  • Maps
    • STI / tiled
    • greentea
  • Steps and seperated screens:
    • LövelyMoon
  • Animations
    • Anim8
  • GUI

Challenges :

  • Introduce surprises : fruits that give extra-points and change the player speed randomly!
  • Extra difficulty : a timer !
  • Increase the range of speed of the cakes over time !
  • A background with sprites, some clouds maybe ?

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